![]() New weapon: Lameduke's Plasma Cannon (including secondary fire)ĭN3D inventory items (including automatic boots and working scuba gear if the map has water).ĭukeplus-like gore, knockback, portable medkit, effects, etc.ĭukebots instead of Holoduke (can be toggled), and the holoduke actually distracts monsters.ĭN3D-like monster movement (they can move faster if further away and can also move backwards at close range). Optional new enemies: robot alien, dukeinator, megabrain, assault pig, pig brute, alien sniper, lameduke's captain, lamduke's drone, lameduke's octabrain, n64 Trooper, cyber enforcer, etc.Īll DN3D weapons, plus manual reloading, double pistols, double barrel shotgun, secondary fires for the freezethrower, incinerator, shrinker, expander, shotgun, chaingun, tripbomb and other tweaks & special effects to the weapons in general. ![]() Main DN3D enemies (including firefly, boss sentrys, king cobra, etc). ![]() This mod aims to bring the duke nukem 3d universe to the doom engine, with enhancements taking inspiration/resources from mods like Dukeplus and others.īased on the mod "Duke Nukem 3D Weapons & Aliens v6" from Don Ramon. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |